This scale measures how strongly a virtual reality experience stimulated a person's senses and let them do what they would have done in a real setting. Harz, Hohenberg, and Homburg (2022) used it in a lab study of a VR store walkthrough as part of a prelaunch sales-forecasting method.
Harz, Nathalie, Sebastian Hohenberg, and Christian Homburg (2022), "Virtual Reality in New Product Development: Insights from Prelaunch Sales Forecasting for Durables," Journal of Marketing, 86 (3), 157-179.
Free access to 2329+ psychometric scales at PsychScales